![]() ![]() I also really like anniversary other mode frills like being able to use Super transformations in the original Sonic the Hedgehog and play as Amy in all the Genesis-era classics. (I think you also neglected to mention the fact that the classic modes also reduce your character selection options back to what they originally were on the Genesis for a more strictly traditional feel.) Still, there's a reasonable abundance of save places in the anniversary mode, so not a major gripe. ![]() That said, on my wish list for this game would've been the option to save progress at any point really. I haven't played the special stages enough to memorize them all yet and it's so much less of a pain in the ass to just spend a coin and retry the tougher ones when I inevitably screw up my first, second, and sometimes even third and fourth attempts. I never go back to the classic mode for the lives system anymore. sighs Whoever it is keeping these tracks from new editions of Sonic 3 & Knuckles, PLEASE just let it go! I can only beg.Ĭoins are also a very welcome modern amenity to me. Still, it's a burden worth bearing simply to actually HAVE Sonic 3 & Knuckles in widescreen format for the first time. ![]() I tend to just hit the mute button for those stages because the replacement tracks are insufferably generic and lame. The biggest change that gets on my nerves is the most blatant and painfully predictable one: the lack of the original music tracks in Sonic 3's Carnival Night, Ice Cap, and Launch Base Zones. Like I said though, I didn't even notice most of the stuff you're complaining about here, like the existence of invisible ceilings in the classic modes apparently, stuff like that. ![]() Then again, that's the kind of attention to detail it would take for you to mod it (actually know how to, I mean), so I am humbled! You sure are nitpickier than me! I haven't even noticed like 80% of the changes you lamented. ![]()
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